Master4733’s Guide to GF Super Tank
A short introduction:
The purpose of this guide is to teach you how to be an amazing tank at all item levels. While Tactican guides help you have the highest possible buffs, and Conqueror guides help you have high dps Protectors Help you learn to tank, and my guide gives you plenty of options and makes an item level gap not as noticeable. Guardian Fighters is one of the most versitile Classes in the game, but each style has a trade off, Conq’s do massive damage but you have to be well built to be able to tank and dps(13k or so I believe), and Tacticans go for buffs but lose out on Dps and survivability for about 5% more damage and some AP, However a Protector tank can be any IL, and can still buff and do damage if you edit the build a bit.
What We Do:
When all debuffs are stacked to max you should take around 100-1000 damage from all nonbosses, and around 10-15k damage from bosses(haven’t tested on MSVA or FBI because I’m lazy). On top of that you will be healing a ton, and will have an “Oh Shit” combo to save yourself. There is also 2 “modes” you can be in to adapt to the dungeon so even if you are underleveled you can still tank.
This will always be a personal reason, You will hear all the time “Protector is horrible, it doesn’t help the team.”(How to be a Scrub, 77). but theres a massive hole in the arguement against protector. Protector is the only full tank path for a GF. at the end of the day no one cares what you do in a dungeon as long as you do your job, most of the time people want a guardian fighter to soak up all the damage and keep everyone alive and that’s what we do. Most new players cant pull off a tactican build or a conq build in a dungeon because you rely on your stats to stay alive, and a new player simply wont have the needed stats needed. Protector doesnt rely on stats as much as the other classes because we give straight debuffs and allow you to hold your shield up literally indefinitely if you really need it.
Race is always a controversial topic. The top 3 picks for race is without a doubt Human, halfling, and dragonborn. For human you focus into constitution(get 18 with 16 in dex), With halfling and dragonborn get constitution and Dexterity to 18 each(use +2 for both stats).
Some other options for races is both versions of drow and the tiefling. With both version of drow you have a chance to lower defense and damage by attacking. With tiefling you have a chance to lower damage by being damage(which should proc a lot). For the drow try to get constitution to 16 and dexterity to 18, for tiefling get constiution to 18 with dexterity to 16.
For Paragon path I was originally iron vanguard but after more testing and some person preference I decided on using Swordmaster. Iron Vanguard is completely viable but its preference.
Some people might prefer putting points into strength focus rather than Shielded resurgences. The reason I use it is for a bit more healing, however Strength Focus is overall better for more damage, more shield stamina, and AoE resist. Use which ever you prefer.
Tactician Feats:(These are purely optional which is why I didnt include them in the picture).
Fight On (10% cool down reduction, if your abilities come back faster you can buff and gain more aggro, do not complain)
Daunting Challenge(everything will be marked and AoE can hit allies, 10% less damage means they are less likely to get oneshot)
United (allies within 30 feet take 5% less damage, and with previous feet and everything being marked allies take basically 15% less damage)
If you want to take a more buff route use crushing pin instead of United.(crushing pin provides 10% more damage and when comboed with guarded assault and its weapon feature it has 100% uptime)
Crushing Surge, it heals on every hit and does a decent bit of damage this is our main At-Will.
Threatening Rush, a great encounter opener, charge a decent distance, apply a minor mark and gain some aggro. (Iron Vanguard only)
Cleave, it is AoE and does more damage than most at wills.Use this if you don’t like crushing surge and feel confident without its healing.
Tide of Iron, lowers enemy defense and recovers a lot of stamina.
Weapon Master’s Strike, Aoe does good damage, great in crowds if you have a decent amount of lifesteal.(swordmaster only).
The block attacks:
Whenever you block you have 2 at wills that will never change, aggrivated strike and shield slam. It is Very important to know what they do. Aggrivated Strike is a stab that pushes you forwards this attack is very important because it gives massive threat in most cases activating it once every couple of seconds while blocking is enough to keep the boss locked on you. Shield slam is very important because it regens a good chunk of your stamina bar and when you spam it you will gain stamina rather than lose it. This means you can actually block forever.
Shield talent, increases your stamina bar a large amount meaning our Overpowered shield last a lot longer than before. You should use this if the boss hits too hard because then you can keep your shield up for a long time.
Enhanced Mark, gain more aggro on marked targets, we mark everything, and our job is to aggro everything.Main usage is when you are having trouble keeping aggro.
Combat Superiority, additional damage and the enemy does less damage to you(8% less damage at max). Use this if you are at cap for Damage resistance and deflection.
Desprate Survival, Gain deflection chance is the main reason for using this(and the offhand class feature). This is nice when you need more deflection.
Steel Grace, More deflection and gives crit chance and movement speed. This lets us tank better and move faster.
Guarded Assult, reflects damage you block back at attackers, procs Iron guard, and with the class offhand feature procs crushing pin, and for added bonus Fighter’s recovery will heal with this. Very nice when you need to keep your shield up.
Fighter’s recovery, the most op healing in the game, never every let it leave your bar, in a crowd simply use this and use Enforced Threat and you get almost all of your hp back and sill have a few seconds left of it.
The second daily is purely preference, I am currently using Villain’s Menace for the CC immune, but indomitable strength works if you pick Iron Vanguard.
There is only 2 things that you must have:
Knight’s Valor (the GF’s bubble but the only way it goes down is if it is toggled off or the GF gets silenced, most stuns cant even disable it).
The other required encounter is a buff, either Into the Fray or Commander’s Strike, Currently I am using into the Fray because it gives more movement speed, AP gain, and stamina, but Commanders Strike is also really good because it provides a good buff to encounter damage and does damage generating threat. Overall Into the Fray is better because it buffs All damage unlike Commander’s Strike.
For the final encounter I use Enforced Threat for an AoE mark generator, but you can also use knee breaker(decent DoT that generates threat) or you can use the other buff ability. The other Encounters can be a bit lack luster but that is an opinion so test anything you think looks or sounds good.
For low/midrange gs:
The best helmet is the blackthorn, it gives slightly more HP than most helmets and it gives us tons of deflection and defense, with a decent bonus effect(all damage from knights valor will proc the bonus). There is no “best” chest but the deepknights brigand is what I will be using(after I get another). For the arms the Wisley’s Dreaded Dueling Wristguards (from the wandering merchant in stronghold) is amazing because it provides defense deflection and lifesteal, it also gives armorpen and crit when against 1 target(most boss fights). For boots there is no “best” at the moment try to find something with defense and deflection and you should be fine(note the Gladiator’s Feted Greaves could be interesting because of its bonus but if you are the defense cap it is wasted). For the shirt and pants the greater everfrost shirt and pants will be the best.
For the rings I recomend getting rising defense and deflections rings(+5 if possible) or getting 2 Greater Ostorian Ring of Stein. with the rising rings they will stack very fast because of knights valor making them nice, but greater ostorian ring of stein might be easier for most people.
For high gs:
i recomend using primal ward gear. the stats are very good all around, and the active bonus on all pieces are easy to get(with buffs you should be able to hit for more than about 30k(i can do it at 10k gs lol). other than that everything else is the same.
FOR VALHALLA! (had to, lol), basically this set is currently the only real defensive artifact set, debuff the enemy damage by being attacked is amazing and knights valor actually spreads this meaning one aoe and the boss can be at full debuff stacks, plus when the enemy attacks it refreshes the duration on all stacks.
Horn of Valhalla for the set bonus, Oghma’s token of Free Movement and Sigil of Guardian Fighter for the defense and deflection, for your final artifact I would use an artifact you want to use for an active, I recommend Sigil of The Nine, its a cheap artifact giving Defense, Lifesteal and Deflection.
Honestly the weapon doesnt matter much, Shieldbearer(relic) is really good but its argueable about whether its worth the Grind for it. Life Forged should work okay but we should be well over DR cap, you can also use fey and mirage if you want(fey for AP, mirage for clones). Personally though I really want the Stronghold Weapons because by yourself its a flat 2% damage dealt and 2% less taken and it stacks.
For the features use whatever sounds good to you based on what abilities you are using.
For offense use radiant for power or if you want a more buff route choose silvery(silvery gives more recovery meaning more dailies and less encounter cooldown). For your defensive slots use Azure until you are at the damage resistance cap, then use silvery or cruel(silvery gives deflection, cruel gives deflection and lifesteal).
For weapon Enchantments:
- Feytouched, expensive but reduces enemy damage by 18% which is very helpful.
- Frost, gives a pretty nice debuff at higher ranks.
- Holy Avenger, expensive and has long cooldown, but it heals, gives a team buff, From what i have heard has the highest immediate damage and looks freaking amazing(I plan on using this).
- Life Drinker, This enchant gives you a decent amount of lifesteal and more severity, has almost 100% uptime(based on when you proc it again).
- Lightning, gives lots of damage with enforced threat, and reduces cooldowns, but I personally don’t like it.
- Plague Fire, Dot giving debuff and more aggro, Really nice overall.
- Terror, Cheap overall, looks pretty cool, decent debuff with near 100% uptime, good choice untill you can get a better one.
For Armor Enchantments:
- Negation, expensive but very good for getting till 95% damage resistance.
- Briatwine, expensive due to rarity, reflects damage.
- Elven Battle, More stamina and reduces CC, great for PvP.
- Soul Forged, Autorevive, Great for the “Oh Shit” moments, other than that its wasted because we don’t die.
- Shadow Clad, okay, its okay, it works better if you dont stack deflection like we do, but it gets the job done(do NOT rank past pure, the invisible part will reset your aggro and get your team killed)
You can use any of these:
- Dancing Shield, flat deflection, all defense slots, easy to gear, and has a debuff very worth it.
- Rust monster, nice debuff that you will proc a lot.
- Energon, 5% additional HP, enough said.
- Priestess of Sehanine Moonbow( 20% crit chance for team, -20% for enemies, 3 defense slots and reclaimable on any character. this is a very under rated companion).
- Chicken, emergency debuff if you need it.
- Ice/Fire sprite, increases AP gain.
- Phase spider, if you dont want to worry about CA advantage against you.
- Blacksmith, reflects some damage, okay companion.
- Harper bard, Good buff but way overpriced.
- Astral Deva, if your main companion attacks fast this companion is okay.
- Stalwart Golden Lion, If your companion attacks fast enough to keep the stacks this is a very good companion.
- Neverember guard, meh healing but okay if you are looking for cheap companions.
- Will-O’-wisp and Sylph, if you want to have near 100% CC resist use these two with halfing. would be interesting if you could be 100% immune.
For your mount combat power Swift Golden Lion is the best, for the equip power I would use a 4k defense or 4k deflection if you need either, but the Swift Golden Lion’s power is the best overall. It really comes down to what you think you need though.
For the insignia bonus’ use protector’s camaraderie, survivor’s blessing, champion’s return, oppressors reprieve, and gladiator’s guile. Use the insignia’s that boost stats you want(prioritize deflection and defense, then work on lifesteal if needed).
The Total stats and Gear I Want:
The Total Stats:
*This is with bonding stones and Camaraderie active.*
The Evil Icky Math:
To be fixed later. sorry
You wont do damage, but if you can get everything stacked enough(really easy) you should be almost unkillable(only TR and HR will be able too). Be careful of Stunlocks though.
The Strats to And When to Use What:
If you simply know you cant take the damage of the boss switch your at wills to focus on Shield Talent and Guarded Assault, all you need to do from there is aggrivating stab(block plus RT on xbox), then use shield slam(block LT).
When you can tank the boss easily there is 2 things you need to worry about. 1) is your DC good, and 2) is your DPS good.
If your DC is really good(keeping you healed and at Max HP) the best thing to do is make sure you can keep the bosses aggro, if not switch to the Enhanced Mark passive and keep the boss marked, from there simply activate your buffs and keep using at wills.
If the DPS sucks and you can easily keep aggro I recommend Using just into the fray and using a damaging Encounter ability. For your passive I would use Combat superiority and one other. Combat superiority will bump up your damage meaning you can pull more weight.
This is my first official written down guide, if you have any suggestions or questions i will try to respond below. If you see typo’s feel free to point them out(nicely though). Please leave a rating, if you have suggestions comment them below. Thank you and have a fun time tanking. More builds, including what i dub the Immortal TR, will come out in the future when I find more time.
Where to Find Me:
If you wish to find me and have a question answered faster i play on Xbox. My gamertag is Master4733, I usually don’t join parties with people I don’t know but i answer my messages all the time.
How I calculated the stats
There is a very useful site called neverwinter uncensored, it has many tools and stuff to help you out. it also has a Character makes that lets you edit gear enchants and shows you the stats. This has been very helpful to me, and I recommend playing around with it(note it is not always 100% accurate or updated).