A Guide to Wizardry – Mod 14 CW Guide

by Trzebiat on July 1, 2018
Control Wizard
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A Guide to Wizardry – Mod 14 CW Guide

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A Guide to Wizardry

PvE Control Wizard Guide – Mod 14

Here’s the link to the complete guide in Google Docs: http://bit.ly/GuideToWizardry

Last updates:
16.07.2018 – updated mod 14 gear including Orcus set due to recent fix, updated Smolder section about stacking

For all lazy people, below is video with quick look at the feats and boons, mainly showcasing the gear I’m currently (mod 13) using on PS4.

Updated for mod 14 gear I’m currently using:

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  • Jorge
    July 3, 2018 at 12:47 am

    Nice guide bro. See you in codg later 😁

  • July 18, 2018 at 1:47 pm

    That Orcus Set test you link to fails to mention that Arcane Power Field does not benefit from the set bonus. 0/10 😛

  • July 18, 2018 at 3:16 pm

    Lol. What is that power anyway? Never heard of it nor used it. xD There are only 4 passives that exist for me in PvE.

    BTW, you also switched to Orcus and don’t bother with two sets – Orcus on single, MWIII on AoE? I have enough extra enchants and artifacts to make it work (when mod 14 drops on consoles) with still keeping MWIII on AoE and Orcus on single, or even swap on the go in AoE loadout between MWIII and Orcus by changing artifacts and one ring on companion. I’m still conflicted, huge stats loss, especially recovery dropping from 17-18k to 14-15k.

    • July 19, 2018 at 5:52 am

      No, I do not bother. I could do it as well, but in CR I just run a single target loadout because there are no CFs before the bosses (which is very CW unfriendly) and switch Combustive and Swath around, as well as encounters. I don’t really want to manually move lots of gear pieces as well.

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